Some noob is botting at iTunes
There are a lot of differences in the philosophy of software engineering when it comes to games versus pretty much anything that’s not a game with the exception of DRM. A game, while designed to be fun and (hopefully) easy to use, likely has limits on its usability.
Whereas the ideal, for example, web browser is designed to be as usable to as many people as possible, a game is not. Sort of. Most RTS’s are illustrations of this problem. In Starcraft, many pros would consider the addition of multiple building selection and/or automated mining to be a detriment to the game. The skill required to micromanage multiple buildings individually and manage your economy (the “micro” and “macro” of the game respectively) is a huge part of what separates a pro gamer from an amateur.
I think however, that there are some games that try to buck this trend by trying to make the game as usable as reasonable. Sins of a Solar Empire and Company of Heroes both allow the player to manage multiple buildings and automate resource gathering respectively. But both fall short of allowing for full automation of the game by the player (for obvious reasons). If a non-gaming app was fit for automation, most people would consider such a feature to be a boon; Applescript support for iTunes, TextMate and other apps is usually a good thing. But botting is universally regarded as cheating in games.